CommandoGhoulSeason 26Updated

Ticket | High damage

Ticket to Revenge | High damage to critics

GhoulNo Power ArmorV.A.T.S. / Criticals

Core perks

SStrength
15
2

Bandolier

Bandolier

Ballistic weapon ammo weighs 90% less.

S
3

Shotgun Champ

Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

S
2

Scattershot

Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

S
3

Easy Target

Easy Target

+75% ranged damage to crippled targets.

S
3

Bullet Storm

Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

S
2

Love the Spread

Love the Spread

Weapons that fire 3 or more projectiles gain 30% range.

S
PPerception
14
2

Deal Sealer

Deal Sealer

Deal 10% more damage for each enemy disability.

P
3

Number Cruncher

Number Cruncher

Your weapons have 2% increased damage per AP cost.

P
3

Concentrated Fire

Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

P
2

Tank Killer

Tank Killer

Your ranged weapons ignore 40% armor.

P
2

Tormentor

Tormentor

You deal 20% more damage per crippled limb your target has.

P
2

Awareness

Awareness

Improve VATS accuracy based on PER stats.

P
EEndurance
7
2

Thru-Hiker

Thru-Hiker

Food and drink weights are reduced by 90%.

E
3

Hardy

Hardy

Take 45% less damage from explosions.

E
2

Lifegiver

Lifegiver

Gain more max HP per point in END.

E
CCharisma
3
2

Tenderizer

Tenderizer

Each attack makes your target take increased damage.

C
1

Strange in Numbers

Strange in Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

C
IIntelligence
12
3

Gunsmith

Gunsmith

Guns break 50% slower.

I
2

Batteries Included

Batteries Included

Energy weapon ammo weighs 90% less.

I
1

Curator

Curator

The benefits of bobbleheads and magazines last twice as long.

I
1

Scrapper

Scrapper

Obtain more components when you scrap weapons and armor.

I
3

Demolition Expert

Demolition Expert

Explosives do +60% damage.

I
2

Good with Salt

Good with Salt

Food in your inventory will spoil 90% slower.

I
AAgility
15
2

Adrenaline

Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

A
2

Guerrilla Expert

Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

A
3

Guerrilla Master

Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

A
3

Gunslinger

Gunslinger

Your ranged weapons do +12% weak spot damage.

A
2

Gunslinger Expert

Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

A
3

Gunslinger Master

Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

A
LLuck
15
3

Better Criticals

Better Criticals

V.A.T.S. criticals now do +100% damage.

L
3

Critical Savvy

Critical Savvy

Critical Hits now only consume 55% of your critical meter.

L
1

Junk Shield

Junk Shield

Gain Resistances based on your LCK and amount of junk held.

L
2

Grim Reaper's Sprint

Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

L
3

Wild West Hands

Wild West Hands

36% chance to instantly reload your entire magazine when empty.

L
2

Faulty Spots

Faulty Spots

Weak point damage is increased by 15%.

L
1

Four Leaf Clover

Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

L

Legendary perks

6/6
1

Legendary Agility

Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

2

Legendary Strength

Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

3

Legendary Intelligence

Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

4

Legendary Endurance

Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

5

Taking One for the Team

Taking One for the Team

Enemies take 40% more damage when they attack you, if you're on a team.

6

Legendary Luck

Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Weapon

Main weapon

Ranged: Machined guns

Ticket to Revenge

Furious

Adds 5% damage per Onslaught stack, with 9 maximum stacks.

RangedMelee
Explosive

Projectiles explode for 20% additional weapon damage.

Ranged
Lightweight

Item weight is reduced by 90%.

RangedMelee
Pin-Pointer's

Weak spot damage is increased by 20%.

Ranged
Ranged: Machined gunsTicket to Revenge

Weapon modifiers

Prime Shotgun Receiver

Receiver

Long Barrel

Barrel

Recoil Compensating Stock

Stock

Reflex Sight

Sight

No Muzzle

Muzzle

Armor

Body pieces
Left armCivil Engineer armorMedium

Modifiers

  • HardenedMetal
  • Ultra-Light BuildModification

Legendary mods

  • LucidGhoul effect: armor gains up to 6% damage reduction as the feral meter fills; weapons gain up to 40% damage.
  • PoweredAction Point regeneration is increased by 5%.
  • ActiveMaximum Action Points are increased by 20.
  • Limit-BreakingEach worn armor piece reduces critical hit cost by 10%, up to 50% with a full stack.
Right armCivil Engineer armorMedium

Modifiers

  • HardenedMetal
  • Ultra-Light BuildModification

Legendary mods

  • LucidGhoul effect: armor gains up to 6% damage reduction as the feral meter fills; weapons gain up to 40% damage.
  • PoweredAction Point regeneration is increased by 5%.
  • ActiveMaximum Action Points are increased by 20.
  • Limit-BreakingEach worn armor piece reduces critical hit cost by 10%, up to 50% with a full stack.
ChestCivil Engineer armorMedium

Modifiers

  • HardenedMetal
  • Ultra-Light BuildModification

Legendary mods

  • LucidGhoul effect: armor gains up to 6% damage reduction as the feral meter fills; weapons gain up to 40% damage.
  • PoweredAction Point regeneration is increased by 5%.
  • ActiveMaximum Action Points are increased by 20.
  • Limit-BreakingEach worn armor piece reduces critical hit cost by 10%, up to 50% with a full stack.
Left legCivil Engineer armorMedium

Modifiers

  • HardenedMetal
  • Ultra-Light BuildModification

Legendary mods

  • LucidGhoul effect: armor gains up to 6% damage reduction as the feral meter fills; weapons gain up to 40% damage.
  • PoweredAction Point regeneration is increased by 5%.
  • ActiveMaximum Action Points are increased by 20.
  • Limit-BreakingEach worn armor piece reduces critical hit cost by 10%, up to 50% with a full stack.
Right legCivil Engineer armorMedium

Modifiers

  • HardenedMetal
  • Ultra-Light BuildModification

Legendary mods

  • LucidGhoul effect: armor gains up to 6% damage reduction as the feral meter fills; weapons gain up to 40% damage.
  • PoweredAction Point regeneration is increased by 5%.
  • ActiveMaximum Action Points are increased by 20.
  • Limit-BreakingEach worn armor piece reduces critical hit cost by 10%, up to 50% with a full stack.

Mutations

Speed Demon

Movement speed +20%, faster reload +20%. +50% hunger/thirst drain while moving.

Herbivore

Plant-based food gives double hunger satisfaction, HP restoration and consumable buffs, with no disease chance. Meat does not satisfy hunger, restore HP, or apply buffs.

Bird Bones

AGI +4 and slower falling. STR -4 and extra limb damage.

Egg Head

INT +6. STR -3 and END -3.

Marsupial

Carry Weight +20 and increased jump height. INT -4.

Herd Mentality

All SPECIAL stats +2 when grouped. All SPECIAL stats -2 when solo.

Eagle Eyes

Critical Damage +50% and PER +4. STR -4.

Scaly Skin

Damage Resistance and Energy Resistance +50. AP -50.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.