Core perks
Bandolier

Ballistic weapon ammo weighs 90% less.
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.
Easy Target

+75% ranged damage to crippled targets.
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.
Love the Spread

Weapons that fire 3 or more projectiles gain 30% range.
Deal Sealer

Deal 10% more damage for each enemy disability.
Number Cruncher

Your weapons have 2% increased damage per AP cost.
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.
Tank Killer

Your ranged weapons ignore 40% armor.
Tormentor

You deal 20% more damage per crippled limb your target has.
Awareness

Improve VATS accuracy based on PER stats.
Thru-Hiker

Food and drink weights are reduced by 90%.
Hardy

Take 45% less damage from explosions.
Lifegiver

Gain more max HP per point in END.
Tenderizer

Each attack makes your target take increased damage.
Strange in Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.
Gunsmith

Guns break 50% slower.
Batteries Included

Energy weapon ammo weighs 90% less.
Curator

The benefits of bobbleheads and magazines last twice as long.
Scrapper

Obtain more components when you scrap weapons and armor.
Demolition Expert

Explosives do +60% damage.
Good with Salt

Food in your inventory will spoil 90% slower.
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Gunslinger

Your ranged weapons do +12% weak spot damage.
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Better Criticals

V.A.T.S. criticals now do +100% damage.
Critical Savvy

Critical Hits now only consume 55% of your critical meter.
Junk Shield

Gain Resistances based on your LCK and amount of junk held.
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.
Wild West Hands

36% chance to instantly reload your entire magazine when empty.
Faulty Spots

Weak point damage is increased by 15%.
Four Leaf Clover

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Legendary perks
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.
Taking One for the Team

Enemies take 40% more damage when they attack you, if you're on a team.
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
